Monthly Archives: February 2012

Art Meets (Virtual) Fossils

So far, I’ve explained how to create a computer reconstruction of a fossil, as well as how to print a physical replica of one. In this last introductory post, I will detail the third and final part of the resource … Continue reading

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Not Just Computers!

In my previous post, I discussed how virtual fossils are potentially a great tool for getting people interested in palaeontology. Moreover, they are made routinely by some scientists as part of their research, and thus may already be available for … Continue reading

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Virtual Palaeontology: What’s It All About?

Yesterday, something quite brilliant happened. An application for funding that I had written was approved, meaning I now have the money to carry out a project that I am very enthusiastic about. What is this project, I hear you ask … Continue reading

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